A glitched face

Anthony Tešija

Developer · Designer · Experiences · Visuals
Good Enough?
2021 - Web

Good Enough is an interaction about external pressure and personal choices. It touches on anxiety, growing up, and external pressure from the people around you. During brief gameplay you're asked to choose the person that everyone wants you to be but when trying to select any person they warp out of shape and disappear. When clicking to select who you should be it warps all the options, even those out of reach. Anxiously, you can hear a heartbeat speeding up and slowing down along with long deep breaths as if you're inside your own mind. This piece is a distillation of all the social pressure we deal with as we grow up and shows you that you'll never be able to become what others want you to be and through this bleak interaction you hopefully realize that you have to live your life for yourself to be truly happy.

Craving
2021 - Web

Craving is a horror interaction about the cycle of never being able to meet expectations

Reflection
2018 - PC

Reflection is a game about a point in my life where I made a lot of big changes and what I did to cope with them. I started journaling to handle my anxiety and help clear my head. It's something that I still do daily and helps me manage my thoughts. This game was made in 6 hours for Meditations, a game launcher that lets you play a new, short, and poetic game each day.

Meditations Website

Article about Reflection

Video by Fangle Spangle

Depersonalize Me
2016 - Web

Depersonalize Me is a game about anxiety, depression, and depersonalization. I tried to capture how anxiety can take over my mind and how it's hard, but not impossible, to recover when it happens.

Writeup of the game

Playthrough and commentary by Spacey Ghost